The young apprentice of the Lighthouse of Lambent, Oscura, has accidentally destroyed the mysterious and abstruse Aurora Stone in a desperate moment of boredom, and has left the entire country in complete and utter darkness as a result. Moreover, touching the stone and becoming entranced with its powers also released the former and evil lighthouse-apprentice, Marvo. The player must now take the role of Oscura and restore the Aurora Stone by overcoming the ominous darkness and challenging puzzles within the Driftlands.
Oscura: Lost Light, by Australia-based developer Chocolate Liberation Front, is the third game (but story-wise the first; think Star Wars) in a trilogy set in the Driftlands and is the first game to also be released on the PC. The game is thus created by an experienced and seasoned developer of puzzle- and platformer games – something which becomes very evident within just a few minutes of gameplay.
The platformer genre has been around for ages, and whilst the gameplay does draw heavy inspiration from other platformers, developer Chocolate Liberation Front has introduced a range of delightfully and innovative game mechanics which ultimately makes the game both look and feel unique. This means that Oscura: Lost Light offers more beyond the essential and solid jump-, dash- and run-mechanics.
An example hereby is the power or ability system which significantly changes the gameplay. The player may hold up to two powers at once which must be utilized correctly in order to complete the stage. It is in other words impossible to complete the stages without both mastering the standard controls and the unique abilities. To pass deadly laser beams, the player may temporarily spawn strategically placed islands for cover, or to avoid poisonous water and traps the player can alter gravity; to name a few. This works, thanks to the very solid basic controls, surprisingly well and is crafted masterfully to suit the old-school controls and beautiful graphics.
The gameplay can be challenging, but is in reality extremely forgiven due to unlimited deaths and the ability to always re-spawn at the most recent checkpoint. The game does encourage the player to complete each map within a set amount of minutes and total deaths however, but as there’s no consequence or missed achievements of not doing so, many players will oftentimes feel inclined to simply proceed despite several deaths. Having the aforementioned statistics at the end of every map can do the trick, but it would be have been nice with an actual, hardcore game-mode or various difficulty settings for players appreciating a challenging gameplay. Do not get fooled however, many players will find the gameplay very challenging, but puzzle-enthusiasts may find themselves looking for more.
In addition to the very smooth and extremely responsive controls, the game is also visually stunning. One would be inclined to deem the monochrome landscape boring at first glance, but as you start the game you’ll notice all the richly detailed design accompanied with the intriguing lights and beautiful background art. The 2D-design mixed with the firm focus on light and darkness results in some great shadows and ultimately creates a very atmospheric game. Unfortunately the character design seem to lack some anti-aliasing settings as it can appear somewhat pixelated at times. This is merely a small detail, but it would be one of the few things which needs polishing for the game to reach perfection.
If you are the least bit interested in platformers or puzzle games, Oscura: Lost Light is a truly amazing game offering solid, old-school like controls mixed with new innovative game mechanics in a beautifully designed world. The story-line remains mostly irrelevant to the actual gameplay, but that does not matter as the main purpose of a platformer is solid gameplay – something which Oscura: Lost Light undeniably delivers to perfection.
Buy Oscura: Lost Light on Steam here: http://store.steampowered.com/app/320520/
A press copy for reviewing purposes was kindly provided by the developer.