As a seasoned gamer, I usually approach games with a clear assumption and expectation that I can complete them somewhat straightforward. This illusion was completely shattered and humiliated after just one minute in the fast-paced and unforgiving world of Velocibox. The amount of deaths was nearly proportional with the amount of seconds played, and after just ten minutes I seriously questioned my abilities to even reach level two, let alone complete the game in level eight.
Introducing and completely reforming the endless-running genre, Velocibox invites the player to a very high-paced game with a constant momentum where dodging and twitching once again becomes crucial for survival. Minimalistic and very bright colours welcomes the player upon loading the game, but after a quick tutorial, the aforementioned bright and welcoming colours show their real face together with the controls and game speed.
The endless-running genre has been around for ages, but recently experienced its renaissance through iOS and Android games such as Temple Run and Subway Surfers in the previous years. Though, while they may share the same rouge-like elements (no pausing or resetting), then Velocibox is very unique due to the controls and graphics. Unlike most other endless-runners, you are allowed to utilize the ceiling and walls (in fact, you are more or less required to do so). This means that all obstacles may be completed in different ways – all depending on the next obstacle, certain approaches may be preferred. And with 70 different patterns there are a lot of options – and a lot of frustration when your plan fails miserably.
Additionally, the cubes needed to advance to the next level are rarely placed in line; thus forcing the player to hunt these while spinning and dodging obstacles. The player is required to collect six cubes to advance to the next level, though these may be collected when the player see fit – the level will continue to run until the player catches six cubes or dies. Your score, however, is depending on how fast and how many boxes are collected – the more cubes as fast as possible, the more points. The player is thus encouraged to take chances for a higher score – and with integrated Steam Leaderboards, this becomes very relevant.
Mastering the controls while comprehending the camera movement and constant speed is a strong indicator that Velocibox indeed is a skill-based game – somewhat similar to games like Super Hexagon. It requires fast reflexes and a seemingly impossible overview – though, with enough tries the player learns how to approach the individual obstacles and master the controls properly. However, once the player finally advances to the next level, the aforementioned colours turn out to be a real enemy; because while the controls are essentially the same, the drastic change in colours means a loss of the vague overview. Similar, each new level introduces new obstacles – something which ultimately means the player is forced to slowly progress as they master each level better and better. The better they master the first level, the easier they may approach the second, and so forth.
Velocibox is an extremely challenging and fast-paced game with minimalistic graphics and a very intriguing gameplay. Advancing through the levels requires patience and a great amount of concentration – and despite the thousands of tries, the game still remains fun, entertaining and extremely challenging. The key is undeniably to master your reflexes and understanding the art of re-orientation, and doing so successfully is highly rewarding. Don’t be put off by the first many failed attempts, but rather try and experience the satisfaction by reaching level two (and three, and four, and…) . Good luck!
Buy Velocibox on Steam here: http://store.steampowered.com/app/317710/
A press copy was kindly provided by the developer for reviewing purposes.